In this video we will add the walking and idle animations to our enemy character. We will create the animation blueprint and start creating the state machine.
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Rollerball Video #29 – Setting Up Lighting for Our Game in UE5
Rollerball Video #28 – Adding in Game Background Music to Our Game in UE5
Rollerball Video #27 – Adding the Game Over Screen to Our Game in UE5
Rollerball Video #26 – Adding a Pause Menu to Our Game in UE5
Rollerball Video #25 - Making a Start Menu in UE5
Rollerball Video #24 - Making a Trigger Activated Platform in UE5
Rollerball Video #23 - Adding the Ability to Jump to Our Player Using an Impulse
Rollerball Video #22 - Finishing the HUD and Using the Game Instance to Hold Variables
Rollerball Video #21 - Making the Player HUD in UE5
Rollerball Video #20 - Adding A Signpost and Fonts to Our Game in UE5