Landscapes in Unreal Engine 5 Video 4 - Blended Layer Material to Landscapes Using World Machine

Опубликовано: 24 Ноябрь 2024
на канале: Puttin' on the Fritz 3D Visualization
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In this video I will show you how to use add a new material that will be blended using our previously created Material Functions. We will modify them a little, and then set it up so we have 3 basic fill textures and 3 additional textures that we can paint onto our landscape for additional detail. Using this concept, you can add many more paintable textures if you want. We will use the slope Height Maps we created in World Machine to fill in the base textures.

00:00:00 – 00:04:10 Introduction
00:04:11 - 00:13:14 Fixing and modifying our Material Functions
00:13:15 – 00:19:00 Creating Additional Material Functions
00:19:01 – 00:25:35 Creating our Blended Material
00:25:36 – 00:35:37 Creating and Setting up our Material Instance
00:35:38 – 00:39:57 Setting up our Landscape with our Material Instance
00:39:58 – 00:46:36 Painting Path, Mud, and Snow onto our Landscape
00:46:36 – 00:47:43 Outro