In this video I will show you how to import Fonts into Unreal Engine. After importing the font, you may want to use it with a Text Renderer, so I will show you how to convert it to an Offline Font that can be used for this purpose. I will also show you how to add a Text Renderer to your scene and then turn it into a pop-up that is Trigger activated so that it faces the player when they enter the trigger.
https://www.fontspace.com/ for free fonts.
https://www.turbosquid.com/3d-models/... - Sign used in the video from Turbosquid and romulo365.
00:00:00 – 00:02:01 Introduction
00:02:02 – 00:07:15 Getting free fonts from www.fontspace.com
00:07:16 - 00:08:09 Importing the font into Unreal Engine
00:08:10 – 00:12:24 Modifying the font to an Offline Font for a Text Renderer
00:12:25 – 00:15:52 Making the Trigger Box and Text Renderer
00:15:53 – 00:23:43 Writing the Blueprint to make it face the player and set visibility
00:23:44 – 00:28:20 Downloading and Importing the Signpost 3D model from turbosquid.com
00:28:21 – 00:32:53 Adding the model to our trigger and correcting the rotation node
00:32:54 – 00:34:00 Outro