In this video we take our model and put it into a scene in Unreal Engine 4. I show you how to set up the scene from a free asset in Unreal Market Place. I then show you how to put your model into the scene. We then set up our materials, create glass, and finish up the scene.
00:00:00 Introduction
00:02:48 Export the house from Maya
00:04:36 How to open Epic and Unreal Engine
00:06:35 Set up a project in Unreal Engine
00:08:29 Get a Landscape asset from the Unreal Market Place
00:12:00 Add the asset to your project
00:14:10 The Unreal Engine interface
00:17:00 How to move around in the view port
00:19:15 How to “play” in the game mode
00:20:30 The assets in your world
00:21:30 How to move lighting/sun in your world
00:22:50 The Details Window in Unreal
00:24:18 The Content Browser
00:27:25 Opening the new World Map in our project
00:30:40 Changing the default map to our new world
00:31:40 Finding a spot for our house
00:33:30 Playing with the map – Skip this chapter
00:35:29 How to remove the grass for our house
00:37:25 Importing the house
00:40:00 Placing the house into the world
00:45:00 Importing our textures
00:49:45 Creating materials from our textures
01:00:37 Creating the Glass Material
01:07:34 Making a Material Instance from the Glass Material
01:09:45 Adjusting the glass using the Material Instance
01:12:55 Using Reflection Capture for the windows
01:15:00 Adding the grass back to the scene