Enzo: Real-Time Filmmaking in UE5 with Mesh to Meta Plugin | Behind the Scenes | Introduction

Опубликовано: 26 Ноябрь 2024
на канале: Feeding_Wolves
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Link to our short film Enzo:    • Enzo: Vitruvian Metahuman | Real-Time...  

An introduction to the in-depth behind the scenes of how ‪@tomisackmann‬ and I brought Enzo to life and created a short film in ‪@UnrealEngine‬ 5.

Thanks to the revolutionary Mesh to Meta plugin created by ‪@3lateral4‬ and the Metahuman Team at ‪@EpicGamesStore‬, released in June 2022, a team of two artists were able to create this short film in a matter of weeks.

The video playlist will be broken up into sections and we will be sharing useful tips and techniques we discovered along our journey.

If you would like to see where Enzo originated from, be sure to check out Tomas Sackman's ‪@cgcircuitLLC‬ Course: https://www.cgcircuit.com/bundle-deta...

Tomas Original sculpt created with ‪@Autodesk‬ Maya/Mudbox, ‪@MaxonVFX‬ Zbrush & Zwraps R3DS & ‪@AdobeCreativeCloud‬ Substance Painter

Special thank you to:

~ ‪@PixelUrge‬ for constructing the Vitruvian Structure in ‪@BlenderOfficial‬
~ Roberto & Carlo Sansonetti from CGCircuit
~ Simon Kay for your motion capture feedback, help and assistance. Be sure to check out his course and channel ‪@mocappys‬
~ ‪@ManusMeta‬ & Arsène van de Bilt for helping with the finger motion capture performance using the Manus Prime II gloves
~ ‪@FacewareTech‬ Peter Busch & Josh Beaudry for your help with using the Mark IV HMC and Faceware Studio
~ ‪@MovellaInc‬ Remco Sikkema & Thomas Watabayashi for your incredible products and support with MVN Animate Pro and the Link suit
~ ‪@GlassboxTech‬ Norman Wang, Johannes Wilkes and Natalie Fernandez. I love using the Live Client plugin and Metahuman Motion Logic blueprint
~ ‪@PugetSystemsPC‬ & Kelly Shipman for building this beast that was able to handle the long hours of using Unreal with Metahumans and motion capture....LOD0 all day!
~ Sergey Vereshchagin for your help with the Metahuman body morph Unreal pipeline &‪@realtimegraphx‬ for your help with the seam and body mask ;)
~ ‪@JonathanWinbush‬ for teaching me Unreal and being an amazing mentor and friend
~ Diana Diriwaechter & ‪@bernhard.rieder‬ for teaching me about lighting in Unreal
~ Emanuel Salvucci & Pavan Belagam for answering any and all my Unreal questions
~ ‪@Jobutsu‬ for always sharing your UE5 and Metahuman knowledge with the community
~ Ratha Chea and TC Czar for being amazing creative advisors

Music from ‪@epidemicsound‬

Leonardo Da Vinci Vitruvian Image Resource: https://link.springer.com/article/10....

#ue5 #metahumans #meshtometa #virtualproduction #epicgames #leonardodavinci #unrealengine #motioncapture #mocap #metaverse #digitalcharacter #nvidiartx