#unity #unityTutorial #learnUnity #UnityCompleteGame
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If you want to learn how to make a game in Unity, this tutorial should help you create a basic scoring system using Unity's built-in UI tools. In the last video, we added code that triggers when our player hits an obstacle or flies through a point collider. Now it’s time to expand our game and count each pipe the player dodges to track points on a UI scoreboard.
📺 All Tutorial Parts
Part 0 | Unity Setup: • Unity Beginner Tutorial - Part 0: Ins...
Part 1 | 3D Objects: • Unity Beginner Tutorial - Part 1: 3D ...
Part 2 | Coding in C#: • Unity Beginner Tutorial - Part 2: Cod...
Part 2.5 | Movement: • Unity Beginner Tutorial - Part 2.5: M...
Part 3 | Spawning: • Unity Beginner Tutorial - Part 3: Spa...
Part 4 | Collisions: • Unity Beginner Tutorial - Part 4: Col...
Part 5 | Scoring: Current Video!
Part 6 | Game Over: • Unity Beginner Tutorial - Part 6: Gam...
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Video Content
0:00 - Intro
0:16 - Create a UI Canvas
0:36 - UI Event System
0:50 - UI Canvas Scaler
1:22 - UI Text
1:45 - Text Font Size
2:23 - Rect Tool
2:50 - Center Align Text
3:20 - Change Text Color
3:40 - Anchor Presets
5:22 - Using UI Variables in C#
7:20 - Track Current Score
8:18 - Convert Numbers to Text Strings
8:52 - Increment Score by 1
9:07 - Make a Method Public
9:30 - Call on a Public Method
11:03 - Method Triggering Too Often
12:08 - Final Result
12:27 - Summary of Next Video