How To Add Root Bone to Mixamo Characters Using the Skeletal Editor on Unreal Engine 5.4

Опубликовано: 30 Сентябрь 2024
на канале: Just Another Dang How To Channel
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In this video we are going to learn how to add a root bone to Mixamo characters using the new Skeletal Editor(Beta) on Unreal Engine 5.4

I’ll cover the following topics in this video

- adding root bone
- weight painting
- automatic animation retargeting
- fixing common retargeting issues like broken animations and foot IK

How To Use Animation Retargeting with a Different Skeleton
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How To Use Animation Retargeting with Mixamo Characters
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How to Setup Foot IK Using Virtual Bones
   • How to Setup Foot IK Using Virtual Bones  

UE 5.4 Roadmap
https://portal.productboard.com/epicg...

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