This is the 3rd video of the labyrinth game series with Unity. In this series is built a prototype of first person game in which the scenario is a labyrinth, in the process we are seeing the different tools that Unity has.
In this video we're gonna review the different types of collider that Unity has, see what they're for and we're gonna setup colliders for our models.
Detailed information about this video in the following link:
https://gamedevtraum.com/en/learn/gam...
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*DO YOU NEED HELP WITH YOUR UNITY PROJECT?
You can meet me and work together on your project.
More info here: https://gamedevtraum.com/en/contact
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Music from the intro: Sakuya 3 by PeriTune
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