World of Warships is a naval warfare-themed MMO arcade game produced by Cyprus-based developer and publisher Wargaming Group Ltd.
WoWS gameplay is team-based; players are in command of historical (from WWI to the end of the 1950s) warships picked from four available classes (destroyer, cruiser, battleship and aircraft carriers) and navies (Kriegsmarine, Imperial Japan Navy, Royal Navy, US Navy, Soviet Navy, Polish Navy, Republic of China Navy, People's Liberation Army Navy, French Navy and Royal Australian Navy), and are pitted in two-team battles for domination of one or more spots on a given map. Each match ends with either the 100% capture by one team of all "cap" points, or the complete annihilation of the opposite team. A timer also forces the players to reach a decisive conclusion to their battle as swiftly as possible.
Players use their experience and financial rewards to unlock increasingly modern and powerful vessels, culminating with the end 1940s-1950s' Tier X (many of which are actually "paper designs", having never been built due to the end of the Second World War and/or the ineluctable obsolescence of the traditional battleship, due to the advent of missile-launching boats and the supremacy of carrier-based aviation).
This Random Battles match here displays my casual gameplay (I only play when I have the time to, and I'm not trying to become sort of stat-obsessed pro gamer) with the Tier VIII US premium battleship *USS Alabama*. The South Dakota class is an evolution of the "all or nothing"-style battleship concept that spawned from the North Carolina class. Slightly shorter (hence better maneuverability) with a better torpedo belt and only ever so slightly fleeter-footed, this battleship is only handicapped by worse main gun shell dispersion at long ranges. This latter flaw makes the Alabama more suited to close- to medium-range battles rather than long-distance sniping. Gifted with strong AA and better rudder shift compared to its non-premium peer, the USS North Carolina, the Alabama is better at dodging torpedoes and quickly reangling its hull when targeted by enemy fire. It is best used as a front-tanker and with some cruiser support.
An additional benefit of premium vessels is that they can be used to retrain captains of other same-country ships without the re-specialization penalty. In this case, I had reassigned my USS Iowa's captain to the Alabama to increase his skill points. Tier IX-X gameplay, as stated in my previous video (which, unfortunately, was recorded with "medium" settings instead of "high" due to the Windows 10 Creator's Update settings reset), is financially hostile, so it is better to grind the captain at Tier VIII rather than risk income deficits at Tier IX-X where everything can go south in the blink of an eye.
The Alabama will always hold a special place in my heart, as far as all WOWS things go: not only is it one of the ships I enjoy playing the most, it is also the first one I ever got a Kraken in (see my video previous Alabama video!). Ever since then, Krakens have been coming by the trickle, through different ships but always the same pleasure. This video here shows my latest 'Bama Kraken…I hope you forgive my language at that specific moment, I was exasperated by players that kept spam-pinging the minimap. Regardless, I hope you enjoy. I'll post one last video before signing off for another period of hibernation.
The footage was recorded with Windows 10's in-built Game DVR, since NVidia ShadowPlay was giving me trouble.
Register here: https://worldofwarships.eu/
PC Configuration:
CPU: Intel i5-2500 (non-K) quad-core, 3.3Ghz
RAM: 8GB DDR3 1600MHz
GPU: MSI/NVidia GTX 970 Gaming 4GB
Storage (Windows): Samsung 850 Pro 128GB SSD
Storage (Game files): Western Digital Caviar Green 2TB HDD
Screen: Asus 23.8" screen, 1920x1080p
OS: Windows 10 Professional, 64-bit Edition