In this video we see how to detect an event given by an object entering the collider of another object in Unity, in particular we study the OnTrigger events, a couple functions that automatically called by Unity when certain conditions are met.
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Watch the following repository where I'll be sharing solutions and examples for Unity
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https://github.com/GameDevTraum/GDT-S...
https://gamedevtraum.itch.io/
/ gamedevtraum
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