In this video we see how to access to the system time inside a script in Unity and display the time in the user interface, for example on a screen space overlay Canvas, so that the user can know what time is it when using our application.
I also show an example on how can be this information used to display the system time on a VR smartwatch, using a World Space Canvas attached to the hand tracked origin of a VR controller.
How to work with TEXT MESH PRO:
• How to WRITE TEXT MESH PRO from scrip...
How to create a VR smartwatch that displays system time:
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