Uncharted: Golden Abyss 4k 60fps AI Upscale Gameplay PS Vita

Опубликовано: 11 Ноябрь 2024
на канале: FPS & Tech Testing
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Some PS Vita Uncharted: Golden Abyss gameplay upscaled to 4K 60fps using Topaz.

I've invested in a ground loop isolator so the audio here should be cleaner than in my Killzone upscale. This gameplay was actually much harder to upscale because of the lower internal 720x408 resolution (upscaled to 960x544). You can increase the game's internal resolution using VitaGrafix Configurator to a native 544p but you end up with fluctuating performance normally in the low 20s which would have been too much for Topaz to handle. Due to the game's lackluster TAA and the aforementioned resolution, aliasing is a big issue in this game. I had to turn up Topaz's "revert compression" setting way up just to control it during the upscale. Unfortunately, this can lead to undesireable artifacts but I still think the end result is satisfactory. I'm still learning how to get the best results from the program.

Key findings:
-Its nice to see the game at 4K and despite the artifacts the AI upscale looks way better than a straight 4x upscale.
-Its a solid entry into the series, one that I hope gets a remaster at some point.
-The only big thing I dislike in the game, besides the AA is the insistence on using motion controls and the seemingly constant, jarring tutorials.

00:00 4K 60FPS AI UPSCALE
09:43 SIDE-BY-SIDE COMPARISON
19:11 WIPE COMPARISON

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