In this video we see to play a random audio clip in Unity, to do it you only need an AudioSource component and an array of AudioClip type with all the sounds to choose at random.
TIMESTAMP
0:00 Intro
0:10 Preparing all we need
1:12 How to play a random sound in Unity
1:52 Results
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Watch the following repository where I'll be sharing solutions and examples for Unity
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https://github.com/GameDevTraum/GDT-S...
https://gamedevtraum.itch.io/
/ gamedevtraum
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