In this lesson I'll show you how to use a small collection of 3D Blocks to easily and quickly build ("paint") a 3D level using Godot's GridMap node! In the last lesson we used Blender to model, texture, & export to GLTF a small collection of blocks; in this lesson we'll use them to build our game level!
Thanks for watching! Here are the video chapter timecode links:
0:00 - Video Intro
0:07 - In the Previous Lesson
2:32 - Adding a GridMap Node
3:14 - Creating a Mesh Library
5:02 - Giving the MeshLibrary to the GridMap
5:34 - "Painting" with 3D Blocks!
5:55 - GridMap properties
6:45 - Erasing Blocks
6:56 - Painting on Different Levels
7:39 - Using (Powerful) Selection Areas
8:48 - Painting Walls & Rotating Blocks
10:15 - Testing our Grid Blocks!
10:34 - Painting Ramps & Level Speed-Create!
12:01 - Quickly Changing the Floor Level
12:28 - Painting on Other Axes
13:41 - Rotating the Player & Camera
14:30 - Testing the Level...
15:16 - Wrap-Up & Outro
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*note: in this lesson I use Godot 4.1
Play and Download the Finished 3D Platformer Game Online Now!: https://borncg.itch.io/3d-platformer-... (use: Chrome/Edge/Firefox to play the web game version)
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Visit this Godot 4 Beginners: 3D Platformer Course playlist!:
• Godot 4 Beginners: Learn to make a 3D...
Visit my Let's Learn Blender! Tutorial Series playlist:
• Let's Learn Blender!
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Nicolas from the band 'The Lazy Saviours' created my Intro Jingle!
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