Today we will be using images to create a 3D model. We will be using an alternative version of Meshroom that's called "Meshroom CL", which does not require CUDA to run. This means it's able to be run on any semi modern GPU (anything in the later part of the decade should work). It's also by the same people that made Colmap CL, so it's a pretty high quality OpenCL version of Meshroom.
Meshroom CL: ( I somehow forgot about this while uploading :-) )
https://github.com/openphotogrammetry...
The 2 datasets I used in the video (This is the property of Reality Capture, so I would not use these assets in a game, only for educational purposes):
https://www.capturingreality.com/Samp...
Keywords:
#Meshroom #AMD #3DScan #3DProgrametry #AnyGPU #OpenCL #Blender #Cycles #Camera #Colmap