[This tutorial is filmed in Unreal Engine 5, but will work for later versions of Unreal Engine 4]
In this tutorial we will be making the door we created in a previous video open away from the player. We will be using a dot product to power this. We also make sure the door closes correctly instead of jumping around.
Fixed models (sorry about that one):
https://drive.google.com/file/d/13Tj6...
Music used:
Otis McDonald - Spooky Boop (used inside of the video and the outro):
• Otis McDonald «» Spooky Boop
#UE5 #UE4 #blueprint #doors