Fade character when the camera is close | UE 5

Опубликовано: 26 Январь 2025
на канале: InsertNameHereGameDev
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[This tutorial is filmed in Unreal Engine 5 and uses reroute nodes which may not be in Unreal Engine 4, but reroute nodes can be skipped]

In this tutorial we will use materials to fade a character when the camera is really close, which allows us to look through player models. This removes some of the frustrations a player might face when playing a third person game

Timestamps:
Intro 00:00
Tutorial 00:36
Outro 12:47

Music used:
Otis McDonald - Spooky Boop (used inside of the video and the outro):
   • Otis McDonald «» Spooky Boop