In this tutorial we will take our code from the previous tutorial and we will be adding the ability for the AI to follow a spline/path. It does this by getting the locations from the path and feeding it to the AI, so that the AI can give input in the same way a player can.
Timestamps:
00:00 Intro
00:08 Creating the path blueprint
02:04 Creating the path itself
10:36 Closing the path
11:16 Getting the location from our path
17:18 Getting the AI to drive to that location
27:08 Testing our code
27:48 Adding offsets to fix the AI
29:43 Testing our code again
31:33 Making the AI use the front of car for turning
35:40 Testing our code once again
36:29 Outro
#ue5 #unrealengine #unrealengine5 #blueprint #bp #car #vehicle #ai