The tutorial series playlist:
• Day/Night cycle | UE5
In this tutorial we will be taking the moon we made in the last tutorial and we will be adding a customizable glow to it. You can change stuff like the size of the glow, the sharpness of the glow, the brightness of the glow and the color of the glow. The glow can also be set independently from the moon, so you can create some really weird moons.
Assets used in this video (made changes to textures):
https://drive.google.com/file/d/1C30I...
Moon texture by Gregory H. Revera:
https://commons.wikimedia.org/wiki/Fi...
https://creativecommons.org/licenses/...
Stars texture by Solar Textures:
https://www.solarsystemscope.com/text...
https://creativecommons.org/licenses/...
Timestamps:
00:00 Intro
00:20 Adding the glow into the material
09:11 Adding a sharpness setting to the glow
12:22 Decouple the moon brightness from the glow brightness
15:45 Adding color settings to the moon and moon glow
19:35 Outro
Music used:
• Chasing the Dragons
• Jazz Organ Trio Cool Blue
• Like You Mean It
• Straight Out Cold
• Skewls Owt
• Slynk & Mr Stabalina - The Jam (Alone...
• Otis McDonald «» Spooky Boop
#ue5 #unrealengine #unrealengine5 #moon #glow #blueprint