Today we will be using the typical node approach to adding grass and small rocks but we will also be using the procedural tools in Unreal Engine to add trees to our landscape. You can also use grass in the procedural way, but I wanted to cover both ways so viewers can pick which one they want so that we don't have to branch off the tutorial series :-).
Link to the tree asset in the Unreal Engine Marketplace:
https://www.unrealengine.com/marketpl...
Link to WorldofLevelDesign (some really good level design tips here):
/ worldofleveldesign
Link to TerreSculptor:
http://www.demenzunmedia.com/home/ter...
Link to the TerreSculptor manual:
http://www.demenzunmedia.com/support/...
Link to the developer's YT channel:
/ @demenzunmedia
Keywords:
#UE #Landscape #UE5 #Terresculptor #Weightmaps #UE4 #Foliage #Procedural