In this video we see how to configure Unity to be able to export 32 and 64 bit versions, needed to upload the game to Google Play. Also we see how I solved the error "IL2CPP.exe did not run properly!", this error was related to the NDK tool and it didn't allow me to generate the 64 bits version.
USEFUL LINKS
Unity - NDK Compatibility
https://docs.unity3d.com/Manual/andro...
Unity Download Archive:
https://unity3d.com/get-unity/downloa...
How to download Unity By Torrent
• Video
Unsopported NDK Downloads
https://developer.android.com/ndk/dow...
____________________________________________________________
LINKS
Portfolio: https://gamedevtraum.com/en/portfolio...
LinkedIn: / gamedevtraum
Downloads: https://gamedevtraum.itch.io/
Contact 1: [email protected]
Contact 2: / gamedevtraum
____________________________________________________________
Timestamp:
0:00 Introduction, 32- and 64-bit App for Google Play
0:44 IL2CPP.exe error description
1:13 - 3:13 Unity settings for compiling 32- and 64-bit App
1:13 Unity installation with Android tools
1:45 Setting up JDK, SDK and NDK paths in Unity
2:01 Export settings for 64-bit architecture
3:13 IL2CPP.exe did not run properly!
3:23 Back to NDK r16b, compatibility
3:57 Download Unity 2019.2
4:54 Download NDK r16b and configure in Unity
5:35 Export settings for 64-bit architecture
5:42 Conclusion
#EN