Learn a quick and effective method to achieve ideal topology after using Boolean operations in 3ds Max. In this tutorial, I start with basic 3D primitives, apply the Boolean function to create circular holes, and then use the Retopology modifier to refine the mesh without altering its shape. Finally, I apply Chamfer and TurboSmooth modifiers to achieve a flawless, smooth result. Watch the final outcome and elevate your 3D modeling techniques.