Creating 3D Models from Lines in 3ds Max – A Quick Tutorial

Опубликовано: 01 Февраль 2025
на канале: Yurii Shevchyshyn
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Learn how to model a 3D object using lines in 3ds Max with this quick and simple method! 🎥

We start by creating a circular spline and copying it upwards multiple times, adjusting the scale to form a layered structure of lines. Next, we apply the CrossSection Modifier to generate a mesh grid between the lines, followed by the Surface Modifier to create a smooth surface. Finally, we enhance the geometry with the TurboSmooth Modifier for a polished look.

This technique is perfect for modeling smooth, flowing designs from simple splines. Check it out and elevate your modeling skills!

Key Tips:
Use CrossSection to connect splines into a grid.
Apply Surface Modifier to build the geometry.
Smooth your model with TurboSmooth for a professional finish.