Boolean in Splines: Creating Complex Outlines in 3Ds Max

Опубликовано: 06 Декабрь 2024
на канале: Yurii Shevchyshyn
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Discover how to use the Boolean function with splines in 3ds Max to create intricate, unified linework for 3D objects. Starting with a large circle and a series of smaller circles around it, this tutorial shows how to merge the smaller circles into the larger one as a single spline using the Attach function. Then, the Boolean tool is used to cut away the lower halves of the small circles, creating a seamless, unified line object. Finally, an outline is added, and the Shell modifier is applied to transform it into a 3D shape. Follow along for precise and efficient modeling techniques!