About 3 years ago, I started work on a mobile game called Ultimate Battle Arena using the Unity game engine. In this video, I introduce the game and discuss my journey from an empty game scene to a full fledged project and back to a nearly empty game scene. I’ll share my struggle with nearly every aspect of game development: programming, design, art, graphics, and more. Ultimate Battle Arena is (or will be) an online multiplayer, top down, twin stick shooter game with a focus on class creation, movement, mobile friendly controls, and funness. Subscribe and join me on this epic quest for victory over my arch nemesis, Brawl Stars. Disclaimer: I have no idea what I'm doing.
//contents
00:00 - Intro
00:38 - Inspiration
02:40 - The Vision
04:35 - Prototype
08:35 - Early Development
11:43 - Identity Crisis
16:10 - Present Day
//music
From upbeat.io - Broken Bones, Flamingo, Fly Away Mountaineer
Plasma3Music Remixes - • Top Gear Remix (Snes) - Track 1 Synth...
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