In this video, we talk about why your prototype needs to respond to user interaction and clearly communicate that response back to the user.
The example we use is a card slightly scaling down when a user touches it and scaling back up to its original size when a user removes their touch. In Play, this interaction can be accomplished using the Touch Down & Up prefab.
Learn more about the Touch Down & Up prefab on our support site: https://learn.createwithplay.com/en/a...
Install Play for macOS and iOS: https://createwithplay.com/download
Get more info on Play, a collaborative design software that combines a familiar canvas with iOS gestures, UI elements, and SwiftUI: https://www.createwithplay.com
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