In this session we have an overview of Creating Modular Assets using Trim Sheets for use in Mona and Unity. We first go over making the trim sheet before creating modular assets using the trim sheet textures. We then look at creating examples of this in a Mona space.
For more information on Modular Assets, go to : https://docs.monaverse.com/create/cre...
If you're interested in becoming a builder, learn more here: https://monaverse.com/creators
Mona is a creator-first world building platform powered by web3. We are the best place for architects, game developers, and artists to start building the experience layer of the internet.
Using Mona's World-Building Platform, you can build for free using standard 3d creation tools like Blender, Maya, 3DStudio Max, among others, mint them on the blockchain, and publish them to the web for everyone to experience!
Learn more in the Mona documentation: https://docs.monaverse.com/get-started
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