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Epic Games Tutorial: • C++ for Blueprinters | Unreal Engine
00:00 - Intro
00:52 - Re-parent Turret
01:40 - Migrate files
03:10 - DefaultGame.ini
04:15 - C++ Class
04:45 - Perception Stimuli Source
05:44 - Turret Damage response
06:00 - Place in level
06:15 - Test Result
#ue5 #multiplayer #blueprints #gamedev #gamedevelopment