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00:00 - Intro
01:00 - Smooth Aim Yaw
02:50 - Sight Perception event
11:20 - Perceived Time
17:58 - Event Timer
21:10 - Test
24:20 - Interfaces
29:00 - ProgressBar Widget
32:02 - Player Pawn Component
50:45 - Tie loose ends
55:35 - Test final result
#ue5 #multiplayer #blueprints #gamedev #gamedevelopment