The MeshPhysicalMaterial enables us to create realistic looking glass objects. In this video we achive that step by step by setting the relevant attributes of the material.
Github: https://github.com/tamani-coding/thre...
Stackblitz: https://stackblitz.com/github/tamani-...
(00:00) - Intro
(00:20) - MeshPhysicalMaterial Setup
(00:54) - Transmission & Roughness
(01:30) - Index-of-Refraction & Thickness
(02:13) - Reflection via Specular Intensity & Clearcoat & Environment Map
(03:59) - Outro