We use the three.js shader material and make our own vertex and fragment webgl shaders to discover the possibilities!
Stackblitz: https://stackblitz.com/github/tamani-...
Github: https://github.com/tamani-coding/thre...
(00:00) - Intro
(00:20) - Shaders Introduction
(03:46) - Use Shader Material with own shaders and uniforms
(05:17) - Advanced Fragment Shader with complex uniform parameters
(09:41) - Outro
Music Source: otologic.jp