Sight Perception | Set Aim Rotation - Making an AI Guard #3 - Multiplayer AI - Unreal Engine 5

Опубликовано: 07 Октябрь 2024
на канале: GameDevRaw
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Edit DefaultGame.ini
[/Script/AIModule.AISense_Sight]
bAutoRegisterAllPawnsAsSources=false

00:00 - Intro
01:18 - Increased Level size
01:55 - Create AI Controller
04:45 - Gameplay Debugger
05:10 - Test
06:05 - Optimize Sight
09:05 - Create BP_GuardSpot
11:45 - Using Focus to set Rotation
15:20 - Setup testing rotation
17:30 - AimOffset smoothing
18:45 - Test RotateTowards
19:10 - Test Focus
20:30 - Test Multiplayer

#ue5 #multiplayer #blueprints #gamedev #gamedevelopment