#RTSTutorial
Welcome to video 7 in the remaster series for making an RTS game in #UE5 . In this video, we will finish out our camera pawn and movement controls. We will be adding in our map boundaries, collision channel, collision profile, and our movement speed modifier.
In the next section, we will begin working on Game Time and our UMG widgets.
00:00 - Intro
01:03 - Adding New Object Channel and Collision Profile
01:58 - Updating Camera Pawn and Testing
02:36 - Adding Blocking Volumes
05:25 - Testing and Fixing Boundaries
07:50 - Adding Input to Project Settings
08:23 - Adding Speed Modifier Event
08:50 - Set Default Movement Speed and Set Movement Speed Modifier
10:03 - Implementing Speed Modifier Event
10:40 - Section Clean Up
11:40 - Final Section Test and Notes
12:50 - Outro
RTS Remaster Assets: https://drive.google.com/file/d/1jtM9...
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