In this tutorial I use Video Copilot Orb, CC Particle World, Turbulent Displace, Vector Blur and CC Radial Blur to create a 3D comet. I also take a look at creating a 2D version you would see in the sky.
Not just jumping on a band wagon, but if you liked movie Don't Look Up, then here's a tutorial for creating your own comet.
I also need to thank Comet Neowise for making comets news-worthy in July 2020. Great timing!
Project File:
360 / VR / Google Cardboard preview:
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If you haven't already, you will want to take a look at installing Video Copilot's free Orb plugin:
Andrew Kramer's Seamless Sphere project (if you can't use the VR Fractal Noise effect ):
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Expressions Used:
I have a tutorial which covers how to link CC Particle World to a 3D Null Object:
Position X:
x=thisComp.layer("Null 1").transform.position[0]-thisComp.width/2;
x/thisComp.width;
Position Y:
y=thisComp.layer("Null 1").transform.position[1]-thisComp.height/2;
y/thisComp.width;
Position Z:
z=thisComp.layer("Null 1").transform.position[2];
z/thisComp.width;
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And another for how to link a 2D effect to a 3D position:
thisComp.layer("Light 1").toComp([0,0,0]);
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Other videos mentioned:
Makin' Mercury with CC Sphere:
Makin' Uranus with CC Particle World rings:
Makin' a Starfield (2D, 360 and 3D):
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Twitter: