Blender | Armature Compatibility For Any Application

Опубликовано: 30 Октябрь 2024
на канале: Jim Kroovy
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The easiest way to work with skeletons and animations between Blender and other applications!

Armature Deform Controls is an add-on for Blender that will maintain compatibility for existing assets while enabling artists to rig and animate in Blender in any way they choose.

It can quickly and easily setup bones that indirectly manipulate the source armatures original bones but with Blender friendly orientation for rigging and animation as well as bake animation between control/deform bones whenever required.

Many thanks to CGDive for all his testing and suggestions!
   / @cgdive  

00:00 - What's The Issue?
01:18 - Adding Deform & Control Bones
01:47 - Pose & Edit Mode Functionality
02:41 - Further Controls & Weight Painting
03:29 - Baking Actions Between Bones
04:16 - Achievement & Credits

You can get it for free on Gumroad! Donations appreciated.
https://gumroad.com/l/ArmatureDeformC...

It's also a part of my B.L.E.N.D add-on collection on Github.
https://github.com/Jim-Kroovy/B.L.E.N...

But really you should support me on Patreon for early access and dedicated support!
  / jimkroovy  

You can find add-on support in the "B.L.E.N.D" category of my Discord server as well as in on Github.
  / discord  

In need of general Blender to Unreal help or want to help others?
Join Mr Mannequins Army on Discord:   / discord  

#Blender #Addon