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Been working on a Dual Wield setup that will make it easy for you to dual wield any weapon in your inventory. Using the procedural animation setup i'm only using 3 animations of 1 frame each for any of the weapons you see in this video.
Each weapon will use it's own animation set, and can be completely independant from the other weapon. Combine trace weapon with projectiles, full-auto with burst etc, etc #ue5 #multiplayer #blueprints #menu #gamedev #gamedevelopment