3Ds Max Tutorial - Using The Morpher Modifier For Some Basic Animations - No Rigging Required.
Опубликовано: 05 Октябрь 2024 на канале: TorQueMoD
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For someone on the Autodesk Forums: A very quick demonstration of how you can use the Morpher modifier in 3Ds Max to make some very basic animations. As long as the mesh is identical in both states, then the Morpher is awesome!