This video in our #Unreal #RTS series covers resolving the movement issues found in last week's video. I hope you attempted your solution to the issue with our camera pawn. Please feel free to share your solution (there are several ways to resolve the problem and the best way to learn to think like a coder/scripter is to see multiple approaches to the same task).
Please also let me know if you want those introduction slides at the start or not!
If you have any suggestions for content or topics you want to see covered, please let me know below, on twitter @TwoNeuronstream, or on Reddit.
---------
Section 1: Movement
Lesson 1: Setting up the camera
Lesson 2: Adding basic movement
Lesson 3: Zoom/reset
Lesson 4: Pan/reset
Lesson 5: Movement speed modifier and second iteration of movement
Lesson 6: Edge scroll
Lesson 7: Map bounds
---------
The plan for this series is roughly:
1. Movement
2. Time and HUD
3. Resources (basic)
4. Units/NPCs (basic)
5. Construction (basic)
6. HUD/UMG
7. Combining Units and Construction (basic)
8. Resources and Construction
9. Unit/NPC behaviour
There will be more topics that will be covered, than what is listed above.
The order of presentation may change based on your feedback. Additionally, I may drop the intros if you guys do not find them useful.
---------
Follow me at:
Twitter: / twoneuronstream
Twitch: / twoneurons
Discord: / discord