As far as GameMaker's 3D capabilities are concerned, the "diorama style" of games like Paper Mario or Pokémon are somewhat easier to work with than other kinds of 3D environments. My own game, Wizarducks, uses a style similar to that. Here are two ways you can create it yourself!
This is also sometimes called "2.5D," but there's a lot of debate online about what is/isn't "2.5D" and I don't feel like entertaining those comments right now.
Yes, I used footage from Color Splash instead of one of the older ones.
Basic 3D setup in GameMaker:
• Getting Started with 3D in GameMaker
The very old "3D NPCs" video:
• Game Maker Tutorial - 3D Games - NPCs
The code:
https://github.com/DragoniteSpam-Game...
Shader playlist:
• Shader Stuff - GameMaker Studio 2
GameMaker 3D playlist:
• 3D in Game Maker Studio 2
GameMaker Studio 2 playlist:
• Game Maker Studio 2 - General Tutorials
0:00 Introduction
1:22 The sample project
3:38 3D setup
10:14 Using matrices to make sprites stand up
17:21 Using shader shenanigans to make sprites stand up
22:32 draw_sprite_general
28:02 Limitations
29:38 The end
30:00 Other ways you can achieve this effect
#GameMaker
#GameMaker3D
#GameMaker3DCamera
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I've now made that Patreon:
/ wizardragon
That promised social media link spam.
/ dragonitespam
Transition / idle music is by my old friend Kamex:
/ greatgabite
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