Become a member: / @gamedevraw
Join the {GDR}; Discord server and download my free project files: / discord
Buy me a coffee: https://ko-fi.com/bluntstuffy
Follow me on Twitter: / bluntzombie
Basic AI movement, make your enemies move towards the player, and how to add a nav mesh bounds volume.
A small mini series looking at super-basic AI, also check out:
[PART 2] - Attacking and dealing damage to the player - • AI Combat, attacking the player - Unr...
[PART 3] -Take damage, dying and setting up ragdoll physics - • AI Taking Damage, Dying and Ragdoll -...
[PART 4] - Different ways to spawn AI in your level - • Spawning AI in your level - Unreal En...
I call this 'Zombie AI' as it's seen in a lot of zombie/endless survival games, it can simply move, attack and die. No behaviour trees, blackboards or EQS, just the very, very basics.
Follow me on Twitter : / bluntzombie