Creating Creepy Stalker bots in Unity for my Sci-Fi VR Game - AI Breakdown

Опубликовано: 27 Ноябрь 2024
на канале: Lone Developer
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AI Breakdown starts at 02:20. Safe to say you wouldn't want these nasty little bots after you. The idea of a group of bots whose sole shared intention is to stalk you in wait for the perfect moment of attack is pretty unnerving, so I decided to make it a reality in my very unreal VR game (not to imply it's made in Unreal - this is Unity).

This video also features animations made with Blender (to be fair, everything in this video - game assets included - was made with Blender). For anyone that's subscribed for my Blender content, more of that coming soon.

Thanks for watching!

00:00 - AI Demonstration
02:20 - Introduction
03:22 - Behavior States
04:30 - Hiding Point Selection
05:42 - Look-Based Behavior
06:48 - Planter Hiding: Interpolated Navmesh Links
07:40 - Planter Hiding: Reactive Foliage
08:17 - Player Vulnerability Assessment
09:12 - Scripted Attacks
09:38 - Attack Formation Calculation
10:10 - Formation Obstruction Check
10:42 - Attack Sequence
11:21 - Explosion Sequence
12:00 - Wrapping it up

#unity3d #ai #vr