Make a Multiplayer Game in Unreal Engine 5 - Character Selection - Unreal Beginner Tutorial # 16

Опубликовано: 01 Октябрь 2024
на канале: GameDevRaw
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This tutorial is mostly about how to setup a multiplayer framework in Unreal Engine 5, we're going to look at replication, what classes we can use on the server/client and how do they replicate. GameInstance, GameMode, PlayerController, GameState, PlayerState as well as Menus and creating and joining Online Sessions.
We are going to do this using assets from the Lyra Example game to create a simple Coop Thirdperson Shooter.

00:00 - 00:50 Intro
00:51 - 07:34 Create Lobby Character
07:35 - 21:00 Setup Menu_GameMode
21:01 - 25:28 Create Parent and Child BluePrints
25:29 - 30:41 Info Structure and DataTable
30:42 - 38:00 Change Camera ViewTarget
38:01 - 39:47 Create Character Selection Widget
39:48 - 48:59 Character Selection Widget Graph
49:00 - 52:18 Store character on SaveGame
52:19 - 01:03:50 Update selected character & finish widget
01:03:51 - 01:12:13 Load Character from SaveGame object
01:12:14 - 01:16:14 Load Character from PlayerState #ue5 #multiplayer #blueprints #menu #gamedev #gamedevelopment