Making an Open World 3D FPS Like S.T.A.L.K.E.R. in Game Maker Studio 2 - Episode 2

Опубликовано: 16 Декабрь 2024
на канале: GamingEngineer
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Episode 1:    • Making an Open World 3D FPS Like S.T....  

Hey there guys and welcome to episode 2 of making a STALKER-like FPS in Game Maker Studio 2. This one is a bit shorter as I rewrote the entire thing last minute and wanted to put some more information into a shorter video.

Shout out to TheSnidr for his ColMesh project which helped me out a lot:
   / thesnidr  

In this episode I will talk about the open world part of my STALKER game. It's pretty straightforward. I added some inventory things, created an actual forest with vegetation and terrain and finally finished the day and night cycle. Also, new gun!

In the next episode I want to talk about adding actual AI to the project. STALKER's AI is extremely impressive in my personal opinion and the a STALKER game wouldn't be the same without its immersive NPCs and mobs. It's just great.

Next episode is coming soon. Please let me know whether you like the current format.

Thanks for watching!

Video timestamps:
00:00 - Intro
00:38 - Creating an open world in Game Maker
01:33 - Multitexturing
02:11 - 3D world collisions
02:51 - Building an open world
03:51 - A 3D forest in Game Maker
04:24 - A new gun
05:14 - Pockets of radiation
06:00 - The next episode
06:28 - Gameplay