Part #2 Persistent Pickups - Multiplayer Inventory System that Saves and Loads - Unreal Engine 4 & 5

Опубликовано: 28 Сентябрь 2024
на канале: GameDevRaw
6,811
144

Check out my Patreon: https://www.patreon.com/user?u=60713904 Become a member:    / @gamedevraw  
Join the {GDR}; Discord server and download my free project files:   / discord  
Buy me a coffee: https://ko-fi.com/bluntstuffy
Follow me on Twitter:   / bluntzombie  

Making a fully replicating and persistent Multiplayer Inventory. Starting from scratch making the whole system, this can easily be added to the 'Make a Multiplayer Game' series-project, or added to any other project. Some of the features we will be adding:
- persistent ( saves and loads the Pickups and Containers in the world and the Players Inventories )
- drag and drop
- newsfeed
- containers update real-time, so multiple players can acces a container at the same time

00:00 - Intro
00:39 - Start creating Inventory
13:41 - Setup SaveGame
21:55 - GameMode Setup to save Pickups
39:51 - Character setup part 1
41:40 - First test Saving / Loading Pickups
42:29 - Character setup part 2
57:22 - Fixing and testing result #ue5 #multiplayer #blueprints #menu #gamedev #gamedevelopment