Unreal Engine Landscape Physical Materials for Auto Layers (For Foot Sounds / Effects)

Опубликовано: 30 Сентябрь 2024
на канале: GDi4K
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Here we are trying to detect the landscape layer based on the player's location. Based on that, we can launch sounds & effects relevant to the current material of the landscape.

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Background Music:   / thescandinavianz  


* 0:00 - Intro
* 1:02 - Get OpenLand
* 1:23 - Initial Setup
* 1:49 - Get Layer Information via Blueprints
* 4:54 - Customize the Landscape Material (Optional)
* 6:23 - Customizing the Utility Function (Optional)
* 7:04 - ඉවරායි!