Starcraft II Co-Op Solo Mission: Temple of the Past
Co-Op commanders have some of the most stalwart static defense in all of real-time strategy. They feature insane ways of holding locations secure.
I devised a setup to compare their performance against each other using a solo on Temple of the Past. I will be comparing their total damage ratio, their ability to defend the temple, their survivability, and their popularity with people.
We have Zagara next with Bile Launchers; which shoots from very long range, with splash damage that hits air. Zagara can transfuse her static defense to keep them alive for longer.
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