Automatic 2d Sprite Layering

Опубликовано: 29 Сентябрь 2024
на канале: Omar Santiago
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In Unity sprite drawing order (layering) can be controlled manually (by setting the sprite's order in layer) or by changing your 2D project settings layering mode. In this video we are going to learn to do the latter.

Lets say your making a 2D game where your player moves around a scene like diablo or baulder's gate from the 90s. The closer you are to the bottom of the screen the closer higher the drawing layer for the sprite. I gives the illusion of 3D in a 2D game.

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