Day 2 of PlayFab's first developer workshop.
Slides for these talks can be found here: https://api.playfab.com/events/DevWor...
Sessions included:
Building a Multiplayer Game Server for PlayFab: 1:20 Marco Williams, Head of Dev Tools.
PlayStream Deep Dive: 45:39 Matt Augustine, CTO.
PlayFab Development Process: 1:28:30 Melissa Benua, Sr. Backend Engineer.
From Dev to Live: Game Lifecycle : 2:17:15 Melissa Benua / Brendan Vanous.
Using Data to Test Effectively: 4:09:50 Damon Danieli, CEO, Appuri
Developer Case Study: Crush Crush: 4:39:52 Charles Ambrye, Sad Panda Studios.