Getting started with Unity and PlayFab: Custom Title Data

Опубликовано: 08 Январь 2025
на канале: Azure PlayFab
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In this video we will demonstrate how you can use both simple data and complex JSON objects to drive dynamic content your game clients.

PlayFab provides a simple way to store TitleData. TitleData makes a great choice for storing configuration settings for your game. Data stored in TitleData is readable by all clients and servers, but only set-able through the Game Manager or Server API.

Learn:
How to store complex JSON objects and deserialize them into your C# classes
How to drive quests, spells and enemy encounters all from dynamic TitleData
How to set up promotional data that can be used for in-game sales and events
Host external links to your community and partner sites, so that they can easily be changed at any time
Store UI configuration data that control how your clients build your game expereince