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Welcome to our review of FIFA 21! After a poorly received entry last year, does this year's edition of the footballing juggernaut get the series back on track? Watch on to find out...
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Transcript
Hey how’s it going guys! Welcome to our review of FIFA 21, available on PC, PS4 & Xbox One, with a next generation release coming soon. Just a note that we won’t be covering the Switch Legacy Edition, as this is a different package to the main game. We’re going to tell you everything you need to know before you play. But before I do, make sure to hit subscribe and the notification bell for more video game reviews every single week. You’re not going to want to miss it.
You know we’re in the run up to Christmas as soon as the new FIFA game drops. It’s a sign of the changing seasons just like pumpkin spice lattes and the Coca Cola Lorry.
Yet in recent years, the magic of the football juggernaut has somewhat faded. FIFA 20 was plagued with unbalanced gameplay, and with a greater collective awareness of exploitative loot boxes, I quickly grew tired of playing it. And this is coming from someone who usually plays FIFA up until the new release.
But a new entry brings new possibilities, and I was excited to find out if FIFA 21 could redeem its predecessor. Would it get the franchise back on track? Watch on to find out…
Firstly, there have been some slight tweaks to the overall gameplay, most of which are pretty positive. The speed of play is much more realistic, meaning you can now only abuse pace with players who are actually pacey. Otherwise you’ll have to be more methodical and pass your way across the pitch, something that’s a little OP in my opinion, with the ball sometimes pinging about like a pinball. What’s much less controversial is that heading the ball actually works this year, meaning corners are finally worthwhile again. And after a lengthy absence, finesse long shots are back, evoking memories of screamers from FIFA 13. What a time to be alive!
Looking to defence, there hasn’t been the same level of improvement. The new collision system does make for more satisfying tackling, that sees you win the ball more often than not, but it’s just not enough. The AI is at times, woefully bad, letting attacking players glide past them without so much as sticking a foot in.
But that’s nothing compared to the comically inept goalkeepers. Even the most decorated shot stoppers in the world seem to be incapable of comfortably catching a ball, instead opting to punch or flap at it with very mixed success. This coupled with the dodgy defending can lead to some unrealistically high score lines, like Aston Villa beating Liverpool 7-2. I mean in what world would that ever happen?
Looking to Career Mode, there hasn’t been all that many updates. The UI and format remains largely the same, which is a real shame as it’s felt pretty stale for a few years at this point. However, the new interactive match sim feature works remarkably well. You can watch a match unfold in the same style as Football Manager, and you can seamlessly transition into the match if it's not working in your favour.
Volta has also had a very minor revamp. It now comes with a new single player mode called ‘The Debut’, featuring legends from football’s past. It’s a nice way of getting reacquainted with the FIFA Street style of play, but won’t take more than a couple of hours to complete. What’s much more exciting is the inclusion of online co-op, which was bafflingly omitted last year. But be that as it may, Volta is still pretty shallow, and I still can’t see myself playing much of it this year either...